NEOS and 1351 mouse differences ?

Started by Mark Smith, January 20, 2009, 07:19 PM

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Mark Smith

Hiya,

Anyone know why the NEOS and the 1351 mouse are not compatible ?  (as in software seems to be written for specifically for each)

Regards

Mark

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Commodore 128, 512K 1750 REU, 1581, 1571, 1541-II, MMC64 + MP3@64, Retro-Replay + RR-Net and a 1541 Ultimate with 16MB REU, IDE64 v4.1 + 4GB CF :-)

SmallCleverDinosaur

I don't know why and what the differences are. But when using Arkaonid with VICE, the problem occurs. You can't use 1351 emulation in VICE if you play Arkaonid, you must use NEOS emulation (at least for version 1 of Arkanoid).

Maybe a clever program for analyzing mouseinputs used with VICE can tell us the differences? :)
Ignorance is a precious thing. Once lost, it can never be regained.

Edwing

Don't know either, but ... what programs besides Arkanoid are there supporting the NEOS mouse? Was it bundled with some gfx prg perhaps? Just asking b/c I never met one (apart from Arkanoid).

By the way, a tip for people like me who prefer CCS64: This emulator doesn't feature a NEOS emulation, but you can set the input to convert the PC mouse movements to paddles (instead of 1351), which works great for Arkanoid - and other games allowing for paddle input (such as Clowns) :öD

Who knows, maybe choosing paddle input even works with a real 1351 on a real C128? Would make sense, technically - seeing that a 1351 is basically two paddles set at 90 degrees angle ;ö)

Anyway, the specifications of that ominous NEOS rodent are indeed an interesting question ... will stay tuned :ö)